This expansion pack sees Kane return to the Tiberiun Universe, in an epic new single player campaign. The expansion allows players to experience a campaign that last the better part of 20 years (hopefully not in reality, otherwise you might want to try something easier).
The ‘Global Conquest’ mode allows players to play ‘Risk-like’ strategies that require you to build and control your forces on a global, strategic level, all with the aim of obliterating your enemies (as one does) or completing your side’s alternate objective.
In the ‘Campaign’ mode you can embark on a Brotherhood of Nod campaigns, comprising 13 missions, spanning from the end of Tiberian Sun: Firestorm to Command & Conquer 3 onwards.
Kane’s Wrath introduces six new sub-factions and a serious amount of new units and structures.
You also get a whole fist-full of powers to the armies of the Global Defense Initiative, the Brotherhood of Nod, and the enigmatic alien Scrin.